package com.gallsoft.games.bennyadv;

import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;

import com.gallsoft.games.framework.Screen;
import com.gallsoft.games.framework.impl.GLGame;

public class BennyAdventure extends GLGame {

    @Override
    public Screen getStartScreen() {
        return new MainMenuScreen(this);
        //return new GameScreen(this);
    }
    
    @Override
    public void onSurfaceCreated(GL10 gl, EGLConfig config) {         
        super.onSurfaceCreated(gl, config);
    }     
    
    @Override
    public void onPause() {
        super.onPause();
        
        //if(Settings.soundEnabled)
        //    Assets.music.pause();
    }
}